# Title 99 — State Gaming Commission

## Article 99-01.3 — Games of Chance

## Chapter 99-01.3-08 — Twenty-One

### § 99-01.3-08-01. Twenty-one.

1. "Twenty-one" is a card game in which a player tries to obtain a higher total card count than a
dealer without exceeding twenty-one. An ace counts either one or eleven. A king, queen, and
jack have a count of ten. Cards two through ten are counted at their face value.
2. A maximum of seven players may play at a table. A player may play up to two betting spaces if
an adjacent betting space is available. An outsider may not wager on a player's hand and a
player may not wager on another player's hand.
3. For a site at which total twenty-one prizes exceeded total twenty-one gross proceeds for a
quarter, an organization shall contact the attorney general within thirty days of the quarter
ending to discuss the situation. In addition, twenty-one percent-of-hold records must be
maintained for each dealer at that site for twelve continuous weeks. Percent-of-hold is
computed as adjusted gross proceeds divided by gross proceeds.
4. An organization may pay monthly rent for more than one table provided that each additional
table is used at least thirteen times a quarter. This level of activity is based on a site's
historical experience, or seasonal activity, for each of the previous four quarters, regardless of
which organization conducted twenty-one at the site. For a new site or a site that has been
completely remodeled in appearance and function, the level of activity must be reviewed and
re-established after the first full quarter. If an additional table is used at least thirteen times in
at least one but not all of the previous four quarters, the allowable monthly rent for that table
must be prorated over all the active months of the licensing year. For example, if a second
table was used at least thirteen times in only two of the previous four quarters, the additional
monthly rent for the second table would be a maximum of two hundred dollars per month, or
three hundred dollars per month if a wager greater than five dollars is accepted on the table,
multiplied by six months, totaling one thousand two hundred dollars, and prorated to one
hundred dollars per month for the licensing year. The organization shall document each table's
usage, which includes the date, table number, and drop box cash amount for each table and
how the prorated rental amounts were determined. This documentation must be retained with
the organization's twenty-one records for three years.
History: Effective May 1, 1998; amended effective April 1, 2016; January 1, 2023.
General Authority: NDCC 53-06.1-01.1

Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10
### § 99-01.3-08-02. Table, drop box, cards, and dealing shoe.

1. If there is more than one table at a site, a table must have a number. A table playing surface
must be green and may not contain imprinted graphics, excluding the tip betting spaces,
unless authorized by the attorney general. A table playing surface must display no more than
seven separate betting spaces and these or equivalent statements:
and
or
If a site allows the dealer to take a hit card when the dealer has a soft seventeen:
and
2. A table must have a drop box that meets the specification of subsection 5 of section
### § 99-01.3-15-02. If there is more than one table at a site, a drop box must have a number

matching the table number. A drop box must have a money plunger which must remain in the
slot unless the plunger is used to insert currency or forms.
3. The cards must be four, six, or eight decks and be dealt from a dealing shoe located at a
dealer's left. The cards must be the same size, shape, design, and be jumbo-faced. Red or
maroon and black playing cards must be used. However, if a mechanical or electronic hole
card reader is used on a table, cards that are not jumbo-faced may be used provided that the
organization has received approval from the attorney general. Approval must be based on the
attorney general's evaluation of the clarity of the cards on a recorded video of activity for the
table. The color of the backs of all decks must be one predominate color, or one-half of the
number of decks must be one predominate color and the other decks a different predominate
color. The design on the back of each card must be identical.
4. A dealing shoe must hold four or more complete decks of playing cards.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; October 1, 2006; July 1,
2010; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-03. Casino chips.

1. A wager and tip must be made with chips. If an organization accepts a twenty-five dollar
wager, it shall provide twenty-five dollar chips to players for their optional use. Chips may be
issued in values of fifty cents, one dollar, two dollars, five dollars, twenty-five dollars, and one
hundred dollars. An organization may use a fifty cent metal coin or fifty cent United States coin
as a substitute for a fifty cent chip provided the coin produces sufficient clarity on video
surveillance.
2. Each chip must be permanently impressed, engraved, or imprinted on one side with an
organization's name and on the other side with the value of the chip. The name may be
represented by a unique identification that differentiates an organization's chips from all other
organizations' chips. If a site had twenty-one gross proceeds averaging ten thousand dollars
or more for two consecutive quarters and this level of activity is expected to continue or an
organization installs a video surveillance system at a site, regardless of the value of wagers
accepted at the site, the chips must meet the specifications of subsection 3.

3. Each value of chip must have the following prescribed primary color. A chip must have one or
two contrasting secondary colors as edge spots, except for a fifty cent chip or metal coin.
Edge spots must be visible and equally spaced on the perimeter of both sides of a chip and on
the chip's circumference. An organization may not use a secondary color on any value of chip
that is identical to the primary color used by the organization on another value of chip that
results in a reversed combination of primary and secondary colors between the two values of
chips. The primary colors and edge spots must be:
a. Fifty cent mustard yellow chip - a fifty cent chip has no edge spots. A fifty cent metal coin
or fifty cent United States coin may be used as a substitute for the fifty cent chip.
b. One dollar white chip - a one dollar chip must have four solid edge spots.
c. Two dollar pink chip - a two dollar chip must have four split edge spots. The two split
portions of an edge spot must be the secondary color and the middle space may either
be the primary color or a third color.
d. Five dollar red chip - a five dollar chip must have six solid edge spots.
e. Twenty-five dollar green chip - a twenty-five dollar chip must have eight white solid edge
spots or three white solid edge spots.
f. One hundred dollar black chip - a one hundred dollar chip must have four white triple split
edge spots.
4. An employee shall safeguard chips in a safe place or on a table with a locking cover. If a table
has been opened and no employee is stationed at it, an employee shall remove or secure the
chip tray with a locking cover.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2010; April 1, 2016.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10
### § 99-01.3-08-04. Video surveillance system.

If a site had twenty-one gross proceeds averaging ten thousand dollars or more per quarter for two
entire consecutive quarters, this level of activity is expected to continue, and wagers exceed two
dollars, an organization shall have a video surveillance system operational at the site within forty-five
days from the end of the second quarter. However, for a site with seasonal activity, this level of activity
is based on the average gross proceeds of the active quarters within the fiscal year July first through
June thirtieth. A level of activity is based on a site's recent historical experience, but not earlier than the
previous fiscal year, regardless of which organization conducted twenty-one at the site. If an
organization conducts twenty-one at a newly acquired site that has a level of activity requiring a video
surveillance system, it shall have the system for a table operational within forty-five days of conducting
twenty-one or limit wagers to two dollars until the system is operational. A system must be operational
for each twenty-one table that is regularly located on a site, regardless of how infrequent a table is used
or the value of wagers accepted at the table. A temporary table that is brought onto a site for fourteen
or fewer consecutive days for a special event according to subsection 4 of section 99-01.3-01-02, but
for not more than two events per quarter, does not need a system. An organization shall:
1. Install a system that meets these requirements:
a. A recording unit must record in real time. A video system must be approved by the
attorney general and no time lapse or multiplex video recorders may be used as the
primary mode of operation. A recording unit must be secured in a locked vented cabinet
or area, plugged into an outlet that cannot be switched off, and be programmable with a

minimum seven-day memory backup. A recording unit must have a built-in or separate
time and date generator that displays the time and date on the recorded video without
significantly obstructing a recorded picture. A playback unit used to review a recorded
video must have forward and reverse frame-by-frame and high-speed scanning
capability;
b. A high-resolution color camera must be positioned above the center of a table and record
gaming activity from the dealer's perspective. A camera must be plugged into a surge
protector and use an outlet that cannot be switched off. A camera must be protected by a
slotted or clear dome;
c. A camera lens must have a field of view to record the face of a dealing shoe, all betting
spaces, discard holder, chip tray, currency plunger, and table number;
d. A color video monitor onsite; and
e. A system must be capable of allowing organizations to download, burn, or copy files onto
a storage device.
2. If an organization conducts twenty-one or paddlewheels at more than one site, a table must
have a site identification. A site identification and any table number must be visible on a
recorded video.
3. Maintain a clean dome and a proper field of view on the playing surface.
4. Authorize only a gaming or shift manager or an independent person to:
a. Access a recording unit, camera, and stored recorded video;
b. Start and stop a recording unit for a table when chips are first made available for use on
the table and continue recording until the table is permanently closed for the day; and
c. Change a recorded video in a recording unit for a table at the beginning, during, or at the
end of a day's activity, regardless if the authorized person is a dealer or wheel operator at
the site. An organization may use two real time recorders in sequence to record a table's
activity that exceeds the recording capability of one tape. If two recorders are used for
one table, their separate recordings for a day's activity must overlap by ten minutes.
5. Retain a recorded video in a safe storage place for thirty days.
6. On a daily basis an employee shall review and document that a surveillance camera at each
twenty-one and paddlewheel table at a site is recording an unobstructed view and clear
picture of the table activity. If a recording unit or camera for a table is not properly operating or
not producing an unobstructed view and clear picture of the cards, currency, or chips and is
not repaired or remedied within forty-eight hours of activity on the table or four calendar days,
the organization shall close the table or limit wagers to two dollars on the table until the
equipment is repaired.
7. The attorney general's current recordkeeping system must be used unless approval is
obtained from the attorney general for use of another recordkeeping system. An organization
shall track a dealer's and wheel operator's percent-of-hold performance. Records tracking
percent-of-hold must be maintained by the dealer and wheel operator and must include all
entries from each site worked by the dealer and wheel operator.
8. For a site that requires video surveillance, if percent-of-hold at that site is less than ten percent
for twenty-one or less than fifteen percent for paddlewheel for a quarter, a minimum of
one hour per week of video surveillance for each active table at that site must be reviewed

and documented during the period immediately after the percent-of-hold for the quarter has
been determined. The review of video surveillance must be continued for six continuous
weeks or until the organization has determined and documented the reason the percent-
of-hold is less than ten percent for twenty-one or less than fifteen percent for paddlewheel at
that site. The review must be completed by an individual who did not conduct twenty-one or
paddlewheel at the site on the shift selected for review.
9. An organization may purchase or lease a camera, lens, cable, camera dome, digital recording
device, time and date generator, and installation services, including moving a camera to
another site, from a vendor approved by the attorney general, or any other business entity. If
purchasing or leasing the equipment from an approved vendor, an organization shall defer
remitting at least fifty percent of the cost or lease price of this equipment to the vendor until
the attorney general approves the clarity of the recorded video for a table.
10. An organization shall provide the attorney general with a sample recording to evaluate. If an
organization acquires video surveillance equipment at a new site from another organization,
moves a camera or table to another location at the site, or changes video surveillance
equipment at a site, the organization shall, within fourteen days, provide the attorney general
with a sample recorded video to evaluate. If the quality of the sample recording is not
satisfactory, an organization and vendor shall resolve the deficiency and resubmit a sample
recording for approval. An organization may buy or lease a qualifying item from another
organization.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2010; July 1, 2012; April 1, 2016; July 1, 2018; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10, 53-06.1-11
### § 99-01.3-08-05. Distributing and removing chips.

1. A fill slip must be used to distribute casino and betting chips from a chip bank to a table and a
credit slip to return chips from the table to the chip bank. An organization may not transfer or
exchange chips directly between two tables. An organization shall use a fill and credit slip to
temporarily transfer a chip tray to or from a table and jar bar. Access to a fill and credit slip
must be restricted to an authorized person. The same fill and credit slip format may be used
for both twenty-one and paddlewheels.
2. A fill slip and credit slip must be separate forms. Fill and credit slips must be mechanically or
electronically consecutively numbered two-part carbonless forms, be used in sequential order,
and be all accounted for. Originals and copies of voided fill and credit slips must be marked
"VOID" and be initialed by the preparer.
3. A fill slip must be prepared by a chip bank cashier, pit boss, or shift manager. A credit slip must
be prepared by a dealer, wheel operator, pit boss, or shift manager. The original and copy of a
fill and credit slip must contain:
a. Reference to twenty-one (21) or paddlewheels (PW), site, date and time (including a.m.
or p.m.), and a table number;
b. Quantity and total value of chips, by value, and grand total value of chips; and
c. For a fill slip, the initials of a chip bank cashier or dealer acting in the capacity of the
cashier. For a credit slip, the initials of a dealer or wheel operator.
4. After preparation of a fill slip, a chip bank cashier or dealer acting in the capacity of the cashier
shall retain the original with the daily records. After preparation of a credit slip, a dealer or
wheel operator shall deposit the original in a drop box.

5. If an organization has a shift manager or authorized employee on duty who is not presently
dealing or operating a paddlewheel, this person shall verify the quantity and value of the
chips, initial the original part of the fill or credit slip, and transfer the copy of the fill slip with the
chips to a table, or transfer the copy of the credit slip with the chips to a cashier.
6. A dealer or wheel operator shall verify the information on the copy of a fill slip and, if correct,
initial and deposit it in a drop box. A cashier or dealer acting in the capacity of the cashier shall
verify the information on the copy of a credit slip and, if correct, initial and retain it with the
daily records.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; April 1,
2016; July 1, 2018.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-06. Chip bank services.

1. An organization shall sell casino chips at a table only for cash, no checks. A chip may be
exchanged for a paddlewheel betting chip at a paddlewheel table. Checks may be cashed by
a cashier. Cash for chips sold must be kept separate from all other cash until it has been
counted.
2. An organization shall redeem a chip for cash at the value for which it was sold, except when a
chip was obtained or used unlawfully. An organization shall adopt a procedure on redeeming a
player's chips that ensures that redeemed chips are separated, by value, and counted
accurately. A cashier may use a rack to account for one or more sets of twenty chips of the
same value. If an organization discontinues twenty-one or paddlewheels at a site, it shall
redeem its chips, at its business office or active site, for thirty days thereafter. An employee
shall redeem a dealer's and wheel operator's tips through cash on hand. Unless a table has a
video surveillance system, a dealer and wheel operator shall redeem the actual chips received
as tips. This rule does not prohibit pooling of tips.
3. An employee may not take any chip, including tips, to a location outside the gaming area of a
site. A dealer shall redeem tips before leaving a site.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10
### § 99-01.3-08-07. Opening a table and accepting cash and chips.

1. When playing cards are brought to a table, a dealer shall first approve all decks of cards.
Decks must be sorted into sequence, by suit and the back of each card inspected to assure
that all cards are present and none are marked, taped, bent, crimped, cut, or shaved. After
approval, a dealer shall spread the cards face upwards on a table, by deck, according to suit
and in sequence within the suit for review by the first player. After a player's review, the cards
must be shuffled. If cards are removed from a table for any reason, they must be stored in a
safe place and a dealer shall comply with this subsection when the cards are brought back to
the table. If a table has been opened and no dealer is stationed at it, a dealer shall remove the
cards from the table or place the cards in a discard holder or dealing shoe and securely cover
them.
2. A dealer or shift manager shall inspect each dealing shoe before each day's activity. If a shoe
is removed from a table for any reason, it must be stored in a safe place. If a table has been
opened and no dealer is stationed at it, a dealer shall securely cover the shoe or remove the
shoe from the table.

3. A dealer, upon receiving currency or chips from a player, shall:
a. If an organization has not installed a video surveillance system at a site, spread the
currency on top of a table in full view of the player and shift manager and state the
amount of currency in a voice loud enough to be heard by all players at the table. A
dealer shall then take chips from a chip tray, equal in value to the currency, place the
chips in a stacked manner in the inner table area with only the dealer's right hand, fan the
chips, push the chips to the player and place the currency in a drop box; or
b. If an organization has installed a video surveillance system at a site, spread each bill of
currency face down and flat, in sequence of denomination, in the inner table area,
perpendicular to a chip tray, and momentarily move the dealer's hands away from the
currency so the currency is within a camera's view. A dealer shall then take chips from a
chip tray, equal in value to the currency, place the chips in a stacked manner in the inner
table area with only the dealer's right hand, fan the chips, and momentarily move the
dealer's hands away from the chips so the chips are within a camera's view. A dealer
shall then restack the chips, and push the chips to a player, and place the currency in a
drop box.
c. If a chip is received from a player to be exchanged for chips of other value, the dealer
shall place the payout chip in the inner table area at the dealer's left, sort, stack, and fan
the chips. If the table has a video surveillance system, a dealer shall momentarily move
the dealer's hands away from the chips so they are within a camera's view. A dealer shall
then take twenty-one chips from the chip tray, equal in value to the chips, and fan the
chips. If the table has a video surveillance system, a dealer shall momentarily move the
dealer's hands away from the chips so they are within a camera's view. A dealer shall
then restack the chips, push the chips to the player, and place the exchanged chip in the
chip tray.
History: Effective May 1, 1998; amended effective July 1, 2002; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-08. Shuffle and cut of the cards.

1. Before starting play, and after each shoe of cards is dealt, a dealer shall, in front of the
players, thoroughly shuffle all the cards. As an alternative to a dealer hand shuffling the cards,
an organization may use an automatic card shuffling device which complies with section
### § 99-01.3-16-09.3. Then, a dealer shall offer the stack of cards, with backs facing away from the

dealer, or concealed by an indicator card to a random player to be cut. A player shall cut the
cards by placing a cutting card in the stack at least ten cards in from either end. A dealer shall
rotate the opportunity to cut the cards among all the players. If all players decline, a dealer or
pit boss shall cut the cards. For a site with a video surveillance system, an organization shall
standardize its dealers' procedures for shuffling and cutting cards and may use one or more
standard shuffling methods.
2. A dealer shall take all the cards in front (toward the dealer) of a cutting card and place them in
back of the stack or take all the cards in back (away from the dealer) of the cutting card and
place them in front of the stack. The cutting card must be at the bottom of the stack. A dealer
shall then insert an indicator card about fifty to one hundred cards from the bottom of the
stack. The stack is inserted into a dealing shoe facedown. When an indicator card appears at
the face of a shoe and enough cards have been dealt to complete the present hand, a dealer
shall reshuffle the cards. A dealer may reshuffle the cards only if the indicator card appears,
no activity has occurred at the table for a period of time set by the organization, or a table has
been temporarily closed with no dealer stationed at the table and it is reopened.

3. After a shuffle a dealer shall remove the first card face downwards and without showing its
value, place it in a discard holder (burning a card) located at the dealer's right. Each new
dealer at a table shall burn one card before dealing. If a table is open but there is no player, a
dealer shall reshuffle the cards or burn one card when a player comes to the table.
History: Effective May 1, 1998; amended effective July 1, 2002; July 1, 2004; October 1, 2006;
January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-09. Betting.

1. An original wager must be an even dollar amount and may range from one dollar to
twenty-five dollars. The organization may establish a minimum wager at not more than three
dollars on one active table. If there is more than one active table at a site, the organization
may set a higher minimum wager on additional tables. An active table under this subsection
means a table in which a dealer and chips are present and available for play or has one or
more players participating in the game. An organization may establish a maximum wager for
each table, not to exceed twenty-five dollars. If all the tables at a site do not have the same
betting limit, a plaque must be placed on top of a table indicating the minimum and maximum
wager for the table. Wagers in increments of one dollar must be accepted between the posted
minimum and the posted maximum limit. A wager that exceeds the maximum wager is valued
at a table's maximum wager and the excess must be returned to a player. An organization
shall post and announce a change in the minimum and maximum wager at a table with
adequate notice to a player.
2. An original wager is the amount bet per hand before the first card is dealt and excludes tip
betting. After the first card has been dealt, no original wager or tip bet may be changed. A
separate wager may be a tip bet, insurance bet, splitting pairs, and doubling-down. After the
first two cards have been dealt to each betting space, with the exception of the tip bet which is
placed prior to any cards being dealt, the following additional wagers may be bet:
a. Tip bet. An organization may permit tip betting. A tip bet is made when the original wager
is made by placing a chip outside a betting space, but with the chip touching the lower
left edge of the betting space, from a dealer's perspective. A betting space is limited to
one tip bet. A tip bet does not have to equal an original wager and may range from fifty
cents up to a table's maximum wager, but may be limited to less than the table's
maximum wager at an organization's option. If a player's hand wins, a tip bet is paid off at
an equal amount and the tip bet and payoff are placed in a dealer's tip receptacle. If the
dealer's hand wins, a tip bet is placed in the chip tray. If a player's and dealer's hands tie,
a tip bet is a tie (push).
b. Insurance bet. If a dealer's faceup card is an ace, the dealer shall ask the players if they
desire to make an insurance bet. A player shall make an insurance bet by placing a chip
on the insurance line of the playing surface. An organization may permit insurance
betting except on a tip bet. An insurance bet must be one-half the original wager. The
payoff on a winning insurance bet is two to one. A dealer shall reposition the chip below
the lower right-hand corner of the first card dealt and to the immediate right of the second
card dealt, from the dealer's perspective. A dealer shall then announce "insurance bets
are closed". However, if a player who has been dealt a natural twenty-one (blackjack)
desires to make an insurance bet and does not desire to double-down, a dealer may, at
an organization's option, do an even money payoff rather than having the player place an
"insurance" bet. To exercise this option, a dealer shall state "even money" and
immediately do a chip payoff to a player equal to the player's original wager. A dealer

shall then place the player's cards in a discard holder. For this option, a tip bet is a tie
(push). This rule does not apply if an insurance bet is not permitted.
c. Splitting pairs. A dealer shall, beginning from the dealer's left and for each player's hand,
prompt a player to indicate whether the player desires to split. Splitting is permitted on
any pair or any two 10-count value cards. A player is allowed a maximum of four hands
per betting space. For splitting a hand, a player shall place an additional wager, equal to
an original wager, horizontal to the original wager. A player's right-hand card in a split
must be played to completion before the adjacent split hand is dealt a second card. A
player shall take at least one card on a split hand. A wager on each hand must equal the
original wager. Split aces draw only one card each; however, if an additional ace is drawn
it may be split again up to a maximum of four hands. A two-card twenty-one after a split is
not a natural twenty-one.
d. Doubling-down. Doubling-down is permitted on the first two cards dealt to a betting space
or the first two cards of a split hand, except on split aces. An organization may permit
doubling-down on tips bets. An organization may require a double-down wager to equal
the original wager or tip bet or a double-down wager to be equal to or less than the
original wager or tip bet. Only one additional card is dealt. A dealer shall, beginning from
the dealer's left and for each player's hand, prompt a player to indicate whether the
player desires to double-down. For doubling-down on an original wager or tip bet, a
player shall place a chip vertical to the wager. A player may not double-down on a tip bet
unless the player also doubles-down on the original wager. If a dealer is unsure of a
player's intent, the dealer shall ask the player and properly reposition a chip.
3. If a player's wager consists of two or more values of chips, a player shall neatly stack the
lowest value chip on top of the highest value chip. If the chips are improperly stacked, a dealer
shall tell the player and either the dealer or player shall properly stack the chips.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2010; July 1, 2012; April 1, 2016.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10
### § 99-01.3-08-10. Dealing.

1. Only one of three dealing methods may be used at a site:
a. Hole-card-no-peek method. A dealer may not look at the face of a hole card until after all
cards requested by players are dealt. The cards must be dealt in this order:
(1) One card face upwards to each betting space with a wager.
(2) One card face upwards or face downwards (hole card) to a dealer.
(3) A second card face upwards to each betting space with a wager.
(4) A second card face upwards to a dealer if the first card was dealt face downwards;
or, a second card face downwards to a dealer if the first card was dealt face
upwards.
b. No-hole-card method. A dealer may not deal a second card (hole card) to the dealer until
after all cards requested by players are dealt. The cards must be dealt in this order:
(1) One card face upwards to each betting space with a wager.
(2) One card face upwards to a dealer.

(3) A second card face upwards to each betting space with a wager.
c. Hole-card-with-card-reading-device method. The dealer may use a mechanical or
electronic hole card reader and special cards to determine if the dealer's hand is a
natural twenty-one after dealing the first two cards to players and the dealer. The cards
must be dealt in this order:
(1) One card face upwards to each betting space with a wager.
(2) One card face upwards or face downwards (hole card) to a dealer.
(3) A second card face upwards to each betting space with a wager.
(4) A second card face upwards to a dealer if the first card was dealt face downwards
or, a second card face downwards to a dealer if the first card was dealt face
upwards.
(5) In case of a card-reading device malfunction on a table, the organization shall use
the hole-card-no-peek method or the no-hole-card method of dealing on that table.
2. A dealer shall, starting on the dealer's left, deal the cards by removing them from a dealing
shoe with the left hand, turning them face upwards and with the right hand place them on the
proper area of a playing surface; however, a dealer may deal cards to the first two betting
spaces with the left hand. A player's second card and any hit card must be placed on top of
the preceding card covering no more than the lower left-hand quarter of the preceding card,
from the dealer's perspective. This rule does not apply to a disabled dealer.
3. a. If the dealer is using the hole-card-with-card-reading-device method of dealing, the
dealer's faceup card is an ace or a ten-count card, and players have placed their
insurance wagers, if the dealer's faceup card is an ace, the dealer shall insert the corners
of both cards into the reading device to determine if the dealer's hand is a natural
twenty-one. If the dealer's hand is a natural twenty-one, the dealer shall play the dealer's
hand by immediately:
(1) Collecting all player's original wagers and original tip bets, unless a player's original
hand is also a natural twenty-one which results in a tie; and
(2) Paying any insurance bet at the rate of two to one.
b. If the dealer's hand is not a natural twenty-one, the dealer shall collect all insurance bets
according to subdivision a of subsection 10 of section 99-01.3-08-11 and continue the
play of each player's hand, starting with the player on the dealer's left.
History: Effective May 1, 1998; amended effective July 1, 2010; April 1, 2016; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-11. Playing.

1. A dealer shall announce the dealer's faceup card one time to all the players at a table. As a
prompt for optional wagers (splitting pairs or doubling-down), a dealer may announce the point
total of each player's hand.
2. A dealer may not allow a player to touch any cards and may not switch or remove a player's
card or chip, pay on a tie, or do anything to alter a fair and legal outcome of a betting hand.
3. If a player has split or doubled-down, or both, a dealer shall play each hand as follows:

a. When a player places a wager for a split, a dealer shall split the cards side by side. If a
player has also placed a tip bet, a dealer shall assign and reposition the tip bet to the
split hand located at the foremost left of a betting space, from the dealer's perspective.
Each split hand must be played separately. If aces are split, one additional card must be
dealt face upwards to each of the hands and placed at a right angle to the first card dealt,
except if an additional ace is drawn it may be split again up to a maximum of four hands.
b. A doubled-down hand must be dealt one additional card face upwards and placed at a
right angle to the first two cards dealt. However, if a table does not have a video
surveillance system, the card may be placed beneath a player's original wager.
4. A dealer may not take a hit card from a dealing shoe nor may a dealer bypass a player unless
the player has first indicated the player's request for a hit card or to stand by a distinct hand
signal.
5. As a player indicates to stand or draw a hit card, other than on a hand that has split aces or a
double-down, a dealer shall deal face upwards an additional card or cards as the player
requests. A player is responsible for correctly computing the total card count of the player's
hand.
6. If a player did not split, double-down, or place an insurance bet, and busts (a player's total
card count exceeds twenty-one), the player loses an original wager and any tip bet. A dealer
shall immediately collect and place a player's chips, including any tip bet, in a chip tray and
the cards in a discard holder.
7. If a dealer's faceup card is not an ace or a ten-count card and a player split or doubled-down
and busts, the player loses the wager for that split or double-down hand and any tip bet
assigned to it. A dealer shall immediately collect and place a player's chips in a chip tray and
the cards in a discard holder.
8. If an organization uses the hole-card-no-peek or no-hole-card method of dealing, a dealer's
faceup card is an ace or a ten-count card and a player split, doubled-down, or placed an
insurance bet and busts, the dealer shall gather the cards of that hand and place them outside
the betting space. Then, a dealer shall reposition the player's split and or doubled-down
wagered chips, in the same betting position, on top of the player's cards of that hand. A tip bet
for such a split or double-down hand that busts is lost. A dealer shall immediately place the tip
bet chips in a chip tray.
9. If a dealer's faceup card is not an ace or a ten-count card and all players bust, a dealer shall
end the round. If a dealer's faceup card is an ace or a ten-count card and all players bust, and
no player split, doubled-down, or placed an insurance wager, a dealer shall end the round.
10. If the decisions of all players have been carried out, and a dealer is not using a reading
device, a dealer shall turn up the dealer's facedown card (hole-card-no-peek method) or deal
a second card face upwards to the dealer (no-hole-card method). However, for the
no-hole-card method, a dealer shall remove the dealer's second card from a dealing shoe
and, without looking at the value of the card, place it beside the dealer's first card. Then, a
dealer shall announce the total card count of the two cards. A dealer shall play the dealer's
hand as follows:
a. If a dealer's faceup card is an ace and the dealer's hand is not a natural twenty-one, the
dealer shall immediately, starting with the player to the dealer's right and moving left
around the table, collect all the players' insurance bet chips, with the dealer's right or left
hand, in a sweeping motion, and place them in a chip tray. A dealer may not use the right
and left hand at the same time. Then, for all the players' busted hands that have been
split, doubled-down, or both, a dealer shall immediately, starting with the player to the

dealer's right and moving left around the table, collect the chips of busted hands, with the
dealer's right or left hand, in a sweeping motion. A dealer may not use the right and left
hand at the same time. When no other busted hand remains, a dealer shall place the
collected chips in a chip tray, collect those players' busted hands, and place the cards in
a discard holder. A dealer may, at an organization's option that is consistently applied at a
site, collect each player's insurance bet chips and busted hands and related chips with
only the dealer's right hand, on a hand-by-hand basis, and place the chips in a chip tray
and the cards in a discard holder. Then, for all the players who have been dealt a natural
twenty-one, the dealer shall immediately, starting with the player to the dealer's right and
moving left around the table, do the payoff according to subsection 15 or 16, and collect
and place those players' cards in a discard holder. If a player's hand remains in play, a
dealer shall proceed according to subdivision f or g, and do the payoff procedure on any
winning hand according to subsection 15 or 16.
b. If a dealer's faceup card is a ten-count card and a dealer's hand is not a natural
twenty-one, for all the players' busted hands that have been split, doubled-down, or both,
the dealer shall immediately, starting with the player to the dealer's right and moving left
around the table, collect the chips of busted hands, with the dealer's right or left hand, in
a sweeping motion. A dealer may not use the right and left hand at the same time. When
no other busted hand remains, a dealer shall place the collected chips in a chip tray,
collect those players' busted hands and place the cards in a discard holder. A dealer may,
at an organization's option that is consistently applied at a site, collect each player's
busted hands and related chips with only the dealer's right hand, on a hand-by-hand
basis, and place the chips in a chip tray and the cards in a discard holder. Then, for all
the players who have been dealt a natural twenty-one, the dealer shall immediately,
starting with the player to the dealer's right and moving left around the table, do the
payoff according to subsection 15 or 16, and collect and place those players' cards in a
discard holder. If a player's hand remains in play, a dealer shall proceed according to
subdivision f or g, and do the payoff procedure on any winning hand according to
subsection 15 or 16.
c. If a dealer's faceup card is an ace, the dealer's hand is a natural twenty-one, and a
player has placed an insurance bet, the player wins the insurance wager at the rate of
two to one. A dealer shall do the payoff procedure according to subsection 15 or 16.
However, if a player's original hand also is a natural twenty-one, subdivision d also
applies.
d. If a dealer's faceup card is an ace or a ten-count card and the dealer's hand is a natural
twenty-one, the organization wins all original wagers and original tip bets, unless a
player's original hand also is a natural twenty-one which results in a tie (push). All other
players lose.
e. If a player has doubled-down or split against a dealer's faceup card of an ace or a
ten-count card and the dealer's hand is a natural twenty-one, only the player's original
wager is lost unless the player's original hand also is a natural twenty-one which results
in a tie. All separate splitting and doubling-down wagers are voided. A dealer shall return
the chips of the separate wagers to the players.
f. If the count of a dealer's hand is sixteen or under, the dealer shall draw a hit card until the
count exceeds sixteen. An additional card must be dealt face upwards to the immediate
right of a dealer's first two cards dealt, from the dealer's perspective, and the dealer shall
announce the total card count.
g. If the count of a dealer's hand exceeds sixteen but does not exceed twenty-one, the
dealer shall stay (not draw a hit card). At its option, an organization may permit a site to

allow a dealer to take a hit card when the dealer has a soft seventeen (ace card and a
six). If the organization allows this option, it must be posted at the site. If a dealer's hand
contains an ace and a count of seventeen, eighteen, nineteen, twenty, or twenty-one can
be obtained by counting the ace as an eleven, a dealer shall value the dealer's hand as
such and stay. A dealer shall announce the final total card count of the dealer's hand.
h. If a dealer's hand busts, the remaining players with active hands win.
11. If a player's original hand is a natural twenty-one and a dealer's faceup card is not an ace or a
ten-count card, the player's hand wins and is paid off at a rate of three to two, unless the
player chooses to double-down. A dealer's chip payoff on a player's wager may occur
immediately or when the dealer, in the order of hands, comes to that player's hand.
12. A wager is won or lost by comparing the total card count of each player's hand to the dealer's
hand. A dealer or player with the highest total card count wins. Wagers, including tip bets, are
paid off at an equal amount according to subsection 15 or 16. All ties are a push - no payoff is
made, including on a tip bet.
13. If a player's hand loses against a dealer's hand, an organization wins any tip bet. A dealer
shall immediately, starting with the player to the dealer's right and moving left around the
table, collect the chips of adjacent losing hands with the dealer's right or left hand, in a
sweeping motion. A dealer may not use the right and left hand at the same time. A dealer may,
at an organization's option that is consistently applied at a site, collect the chips of losing
hands with only the dealer's right hand, on a hand-by-hand basis. When a tie hand is reached,
the dealer shall recognize that hand with a tap on the tabletop and announce that it is a push.
When a winning hand is reached, a dealer shall place any previously collected chips in a chip
tray and do the payoff procedure for adjacent winning hands according to subsection 15 or 16.
When a losing hand is again reached, the dealer shall repeat the collection and payoff
procedure until all losing wagers have been collected and all winning hands have been paid.
The dealer shall then collect all the remaining cards according to subsection 17.
14. If a player's hand wins against a dealer's hand and the player placed a tip bet, the dealer wins
the tip bet and the one-to-one payoff from a chip tray according to subsection 15 or 16.
15. If a player's hand wins against a dealer's hand and a table does not have a video surveillance
system, the payoff procedure is:
a. Normal hand. A payoff chip must be placed beside the original wagered chip in a betting
space.
b. Split hand. The payoff chip must be placed beside the wagered chips in a betting space.
c. Double-down hand. The payoff chips must be placed beside the two wagered chips in a
betting space.
d. Insurance bet. A payoff chip must be first placed beside the insurance bet chip, fanned,
then placed on top of the insurance bet chip and the chips pushed to a player.
e. Natural twenty-one. The payoff chips must be pyramided with the higher value chip
placed beside the original wagered chip in a betting space and the smaller value chip
placed on top over the center of the other two chips.
f. Tip bet. A payoff chip must be placed beside the tip bet chip and any double-down chip in
the inner table area. Then, a dealer shall place the chips directly in a tip receptacle.

16. If a player's hand wins against a dealer's hand and a table has a video surveillance system,
the payoff of each winning hand must be done on a hand-by-hand basis. The payoff
procedure is:
a. A dealer shall fan all of a player's wagered chips toward the dealer or side with only the
dealer's left hand. A dealer may, at an organization's option that is consistently applied at
a site, fan all of a player's wagered chips toward the dealer or side with only the dealer's
right hand. However, for a site that has a pit boss on duty and the organization requires a
double-down wager to equal the original wager, a dealer may, for a player who has
placed a split bet or double-down bet, or both, fan only one of the player's stacks of
wagered chips. A dealer shall reposition a player's tip bet chips in the inner table area
with the dealer's left hand and fan the chips. A dealer may, at an organization's option
that is consistently applied at a site, fan all the players' tip bets after the payoff procedure
has been done on all winning players' hands. However, if a player's bet exceeds five
dollars, the dealer shall separate the player's chips, by value, fan them in sets of five
chips, and then fan any remaining chips. A dealer shall, with the dealer's right hand, take
chips from the chip tray, equal in value to the player's wagered chips (not tip bet chips),
place the payoff chips beside the wagered fanned chips, and fan the payoff chips toward
the side or toward the dealer, and move the dealer's hands away from the chips.
However, if the prize payoff exceeds twenty casino chips of the same value, the dealer
may use a rack to account for one or more sets of twenty chips and fan the remaining
chips. A dealer shall repeat this procedure for each separate winning hand.
b. After the payoff procedure has been done on all winning players' hands and the tip bet
chips have been fanned, a dealer shall, with the dealer's right hand, take chips from the
chip tray equal in value as the tip bet chips, place the payoff chips beside the fanned
wagered tip bet chips, and fan the payoff chips. A dealer shall repeat this procedure for
each separate winning tip bet. Then, a dealer shall move the dealer's hands away from
the chips. After a dealer has picked up the cards according to subsection 17, the dealer
shall place the chips directly in a tip receptacle.
17. At the end of a round of play, a dealer shall pick up all the cards remaining on the playing
surface so that they can be played back to recreate each hand, starting with the player to the
dealer's right and moving to the left around the table. After the cards have been collected in a
sweep or hand by hand, a dealer shall pick up the dealer's cards against the top of the
players' cards and place them in a discard holder.
18. If a table has a video surveillance system, a dealer's shift ends, and the dealer:
a. Does not desire to exchange the dealer's tips for other chips in the chip tray, the dealer
shall momentarily show both sides of the dealer's hands, with fingers extended, within a
camera's view. A dealer shall then take the tip receptacle and leave the table.
b. Does desire to exchange the dealer's tips for other chips in the chip tray, the dealer shall
take all the chips out of the tip receptacle. A dealer shall place the chips in the inner table
area at the dealer's left; sort, stack, and fan only the chips to be exchanged; take chips
from a chip tray equal in value to the fanned chips; place the replacement chips at the
dealer's right; sort, stack, and fan the chips, momentarily move the dealer's hands away
from the chips so the chips are within a camera's view; place the exchanged chips in a
chip tray; then place the replacement chips and unexchanged chips in a tip receptacle. A
dealer shall then momentarily show both sides of the dealer's hands, with fingers
extended, within a camera's view, take the tip receptacle, and leave the table. As an
option, a dealer for the next shift may exchange the present dealer's tips.
19. An organization may adopt a policy to allow a dealer, when a player leaves a table, to
exchange two or more of the player's casino chips for higher value chips provided that the

dealer first asks the player's permission, the player agrees, and the dealer announces the
value of chips being exchanged.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2010; July 1, 2012; April 1, 2016; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10
### § 99-01.3-08-12. Dealing mistakes.

These procedures must be applied for dealing mistakes, unless an organization has an alternative
written policy:
1. A card found turned face upwards in a dealing shoe must be burned.
2. If no cards are dealt to a player's betting space containing a wager, the betting space is
inactive for the round. If only one card is dealt to a player's betting space, at the player's
option, a dealer shall deal a second card to the player after all other players have received a
second card. Otherwise, a player's betting space is inactive and the card dealt must be
burned.
3. If a dealer deals a card to an inactive betting space and continues dealing cards to active
betting spaces, the dealer shall burn the card dealt to the inactive betting space.
4. If a dealer misses dealing the dealer's first or second card, the dealer shall continue dealing
the first two cards to each player, and then deal the proper number of cards to the dealer.
5. If a dealer does not ask a player if the player desires to place an insurance wager and the
hand is played, the hand is valid.
6. If a dealer drops a player's or dealer's card off a table, the dealer shall burn the card.
7. A card drawn from a dealing shoe in error without the card's face being exposed to any player
must be used as if it were the next card from the shoe.
8. After the first two cards are dealt to each player and a card is drawn from a dealing shoe in
error with the card's face exposed to any player, the card must be burned.
9. If an insufficient number of cards remains in a dealing shoe to complete a round of play, all of
the cards in a discard holder must be shuffled and cut, the first card must be burned, and a
dealer shall complete the round of play.
10. If a dealer has a count of at least seventeen and draws a hit card, the card must be burned.
11. If a dealer permits a player to wager an unlawful amount and the player's hand wins, the
dealer shall return the improper portion of the wager to the player. A dealer shall value a
player's hand at the proper wager for the payoff. However, if a dealer permits a player to
wager fifty cents and is dealt a card, the dealer shall return the fifty cents to the player and
burn the card.
12. If a dealer or player suspects that the dealer miscounted the dealer's hand after a round of
play, the dealer shall play back the cards.
13. If a dealer does not burn a card at the beginning of dealing a shoe, the dealer shall burn the
card after the first complete round of play.

14. If a dealer's facedown card is exposed to any player before the decisions of all the players are
carried out, the dealer shall burn the card and, after the decisions of all the players have been
carried out, draw a new facedown card.
15. If a dealer misses dealing a player a hit card, the dealer shall continue dealing any requested
hit cards to all other players and then deal a hit card to the player who was missed.
History: Effective May 1, 1998; amended effective July 1, 2010.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-13. Disclosure.

The following rules and notice must be posted or made available to players in the area where
twenty-one activity is conducted. If made available to players, the rules and notice must be in the form
of a handout that is easily visible to the players and may not be a copy of the gaming law and rules:
1. House rules:
a. Minimum and maximum betting limit; and
b. Use Hole-Card-No-Peek method of dealing or use Hole-Card-with-Card-Reading-Device
method of dealing or use No-Hole-Card method of dealing.
2. Player rules:
a. Must compute the card count of the player's hand;
b. Must be twenty-one years of age or older;
c. Hand signals must be used;
d. No touching of cards;
e. Two betting spaces maximum;
f. No side bets;
g. No payoff on tie counts;
h. Splitting on any pair and two 10-count value cards and limited to a maximum of
four hands per betting space;
i. Doubling-down on the first two cards dealt or the first two cards of any split hand, except
on split aces;
j. Double-down bet must equal the original wager or double-down bet may be equal to or
less than the original wager;
k. Insurance not permitted or insurance permitted - pays two to one;
l. Tip betting permitted or tip betting not permitted; and
m. Doubling-down on tip bets permitted - must equal the original tip bet or doubling-down on
tip bets permitted - may be equal to or less than the original tip bet or doubling-down on
tip bets not permitted.

3. Notice: If a person knowingly uses a fraudulent scheme or technique to cheat or skim
involving twenty-one, regardless of the amount gained, the offense is a class C felony
punishable by a five thousand dollar fine or five years in jail or both.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2012; April 1, 2016; July 1, 2018; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-10
### § 99-01.3-08-14. Drop box cash count.

1. A drop box that has been used must be removed from a table by the end of the day's activity.
If a drop box is removed from a table and the cash is not counted immediately, the drop box
must be transported by the shift manager and, if there is more than one employee on duty,
escorted by an employee to a safe storage place. The cash must be removed from the drop
box before the drop box can be used for another day's activity. An empty drop box may be
stored on a table or in a safe storage place.
2. A drop box must be opened by a two-person count team. The persons shall be independent of
each other. A count team may be an independent person and a gaming employee; two
representatives of a financial institution, accounting firm, security agency, or security
company; two nongaming employees; or two gaming employees provided that one of the
gaming employees did not conduct games at the same site on the day of the gaming activity
and day of the count. A count team may not be two persons who have a direct supervisor and
subordinate relationship and may not be a common household member, spouse, child, parent,
brother, or sister of the other count team member, except when using an independent
contractor. A count team member may not be the person responsible for auditing the
twenty-one activity.
3. The key to the lock securing the contents of a drop box must be controlled by one count team
member who may not access the drop box unless both count team members are present. If
there are two separate locks that secure the contents of a drop box, the key to the second
lock must be controlled by the other count team member.
4. Each person shall independently count the drop box cash in the presence of the other person
and resolve any difference between the two counts. Documentation of the count must be
initialed and dated by both count team members.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2010; April 1, 2016; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
### § 99-01.3-08-15. Tournaments.

Except as provided by this section, an organization shall conduct a twenty-one tournament
according to this chapter. These rules must be disclosed to players:
1. An organization shall charge a player an entry fee and provide the player a fixed number of
no-value chips. The cumulative entry fee, including rebuys or add-ons, for an entire
tournament cannot exceed two hundred dollars per player. An organization may allow a player
to rebuy or add-on additional chips during a tournament by paying an additional amount which
may be less than or equal to the original entry fee. An entry fee has no relationship to the
number of chips issued to the player. The chips have no cash redemption value. An
organization shall maintain a register of players and their entry fee.

2. An organization may assign a player one or two betting spaces. An organization may use a
rotating button to signify the order of betting. If a button is used, it must move clockwise one
position after each hand. The organization shall set the time or number of shoes or hands to
be played.
3. A player may not move from table to table, temporarily stop playing, remove chips from on top
of a table, or transfer chips to or from another player. An organization shall set a minimum bet
limit and may set a maximum bet limit based on a number of chips. A bet must be made on
each hand. A player may not cash out before the end of play unless the player withdraws.
4. An organization may advance players with the most number of chips from each preliminary
round to the next round or championship round. A player with the most number of chips,
based on preliminary rounds or a championship round, wins. An organization may award a
prize to the winning player of each preliminary round. However, if two players remain in the
tournament, they may agree to split the prize rather than finish the tournament. A cash or
merchandise prize may be awarded.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1, 53-06.1-07.2
### § 99-01.3-08-16. Recordkeeping.

Records must include and be retained for three years from the end of the quarter in which the
activity was reported, unless otherwise provided by rule:
1. For each day's activity:
a. The starting and ending cash and chip banks and IOU records according to section
99-01.3-03-06;
b. Drop box cash and values of fill and credit slips of each table;
c. Cash profit as defined in subdivision j of subsection 9 of section 99-01.3-02-01;
d. Daily surveillance review log;
e. For tournament play, the fees; rebuys; add-ons collected; name of each player, signature
or initials, and date of the employee who collected the fee;
f. For tournament play, prize register according to section 99-01.3-03-07 and record of win
according to section 99-01.3-03-08;
g. A summary of gross proceeds, prizes, adjusted gross proceeds, cash profit, cash long or
short, and bank deposit. The summaries of all twenty-one activity for a quarter must
reconcile to the tax return; and
h. For a video surveillance system, dealer percent-of-hold information and video review
documentation must be retained for one year from the end of the quarter of the activity.
2. Inventory records according to subsection 5 of section 99-01.3-03-09.
3. Ideal cash bank master records according to subsection 4 of section 99-01.3-03-09.
4. An organization using a combined cash bank for twenty-one and paddlewheel at a site shall
allocate the cash long or short of the combined cash bank to twenty-one.

5. Verification of the amount deposited according to a bank statement, and an audit of the
game's activity according to subsections 6 and 7 of section 99-01.3-03-10.
6. The count and reconciliation of cash banks and casino and betting chips according to
subsections 4, 5, and 6 of section 99-01.3-03-09.
History: Effective May 1, 1998; amended effective July 1, 2000; July 1, 2002; July 1, 2004; October 1,
2006; July 1, 2010; April 1, 2016; July 1, 2018; January 1, 2023.
General Authority: NDCC 53-06.1-01.1
Law Implemented: NDCC 53-06.1-01.1
